Week 11 (4/4) Handhelds Widgets and Apps (and Games)

Part I: Discussion of Readings
Part II: Group work on Lesson Plans using handhelds, widgets and apps (or games)

DUE:
Find 2-3 applications for handheld devices that serve library populations similar to yours. Post your findings to the discussion section of Week 11.

REVIEW:
Reading from Week 9:
Gee JP. (2005). Good video games and good learning. Phi Kappa Phi Forum. 85(2), 33–7.

READ:
Kolb, L. Toys to tools: Connecting student cell phones to education. (October 2008) p. 1-22 (handout)

OPTIONAL READING:
(Some links below will prompt you to enter your log-in info for the Pratt Library--which should be the same as for Moodle and everything else--and then take you directly to the PDF of the reading.)

Clark, R.C. Cell phone novels: 140 characters at a time. Young Adult Library Services v. 7 no. 2 (Winter 2009) p. 29-31

Gargano, C. Listen and learn: Students put Zune players to the test. EContent v. 31 no. 7 (September 2008) p. 18-19

Harris, C. An iPhone for every student. School Library Journal v. 43 no. 11 (November 2008) p. 22

Rosen, J. Taking steps into the digital future. Publisher's Weekly v. 256 no. 7 (February 16 2009) p.17-19

RESOURCES:
This list is by no means exhaustive. Please feel free to find other resources to use for your lesson plan.

Extra-Normal
http://www.xtranormal.com/

Blabberize
http://blabberize.com/make

And a how-to video:
http://www.youtube.com/watch?v=eodrCTzi44Q

VoiceThread
http://voicethread.com/

BitStrips (make a comic!)
http://www.bitstrips.com/create/comic/

**New York Times Widget Maker**

Jorge Colombo Sketching a fire escape using Paintbrush App for IPhone

Babycastles, an underground arcade in Queens (NYT Slide Show)